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Edit the Map

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The Edit Map editor lets administrators build and customize the layout of a virtual space — place tiles, arrange furniture, configure floors, and set up special zones. Nothing is committed until Save is clicked.


Open the Editor

To open the map editor:

  1. Open the 2gether Portal URL in your browser and log in. The Spaces screen appears.
  2. From the Spaces screen, hover over the space to edit.
  3. Click the icon.
  4. Select Edit Map.

The editor opens with the current layout loaded.

edit-map-overview

Figure 1. Edit Map editor with the current space layout, left toolbar, and right tile panel.


Follow the Edit Workflow

For large edits, work in this order to avoid placing tiles on the wrong floor or in the wrong layer:

  1. Select the correct floor.
  2. Place ground tiles first — they form the base layer.
  3. Add walls and doors to define room boundaries.
  4. Place furniture, electronics, and decor.
  5. Configure special tiles if needed.
  6. Save and review from inside the space.

Use the Left Toolbar

The left toolbar contains all tools for navigating, placing, and editing tiles.

left-toolbar

Figure 2. Left toolbar with navigation, placement, and editing tools.

ToolWhat it does
HandPan around the map without placing tiles.
SelectSelect a tile or object already on the map.
Zoom InZoom in for precise placement.
Zoom OutZoom out to see the full layout.
EraserClick a tile to remove it.
Single TilePlace one tile at a time.
RectangleClick and drag to place a rectangular area of tiles at once.
Toggle Special TilesShow or hide special tile overlays.
UndoRevert the last action.
RedoRestore the last undone action.
Single EraseRemove one tile without switching tools.
Special TilesSwitch to special tile placement mode.
tip

Use Rectangle mode for all ground and flooring work — it fills large areas in one drag instead of placing tiles one by one.


Browse Tiles

Select a category in the right panel, choose a tile, then click or drag on the map to place it.

right-tile-panel

Figure 3. Right tile panel with furniture and environment categories.

Furniture and Objects

CategoryContents
DesksWork desks, standing desks
FurnitureSofas, shelves, cabinets
ElectronicsMonitors, TVs, whiteboards
PlantsIndoor plants, trees
LightingLamps, ceiling fixtures
CarpetsArea rugs, floor mats
DecorArt, signs, accessories

Environment and Ground

CategoryContents
GroundBase floor tiles and surfaces
GrasslandsOutdoor grass and nature tiles
VillagePaths, structures, exterior elements
ExtraDoors and walls

Manage Floors

The editor supports up to three independent floors. Select the correct floor before placing tiles — tiles do not carry over between floors.

Use the floor selector in the right panel to switch between First Floor, Second Floor, and Third Floor.

floor-selector

Figure 4. Floor selector for switching between map levels.


Place Special Tiles

Click Special Tiles in the right panel or in the left toolbar to enter special tile placement mode.

special-tiles-panel

Figure 5. Special tile categories in the editor.

Special TileWhat it does
Private AreaOnly participants inside this zone can see and hear each other.
ImpassableParticipants cannot walk through this area.
TeleportMoves a participant to another location in the space when entered.
LabelPlaces a text label at a specific point on the map.
Coming soon

Special Tiles can be placed in the editor but are not yet fully active in the live space.


Save Changes

Click Save when done. The updated layout takes effect immediately for anyone entering or refreshing the space.

warning

Changes are not auto-saved. Closing or refreshing the browser before saving discards all unsaved work.


Save changes often and test the layout from inside the space before sharing it with the team.